Publish a game
Your game stays yours. Publishing here lists it in the marketplace and gives it a page people can play on — unlist it or take it down at any time.
From the app
The app uploads the build and opens the listing for you, and keeps the engine version and file checksums correct without you thinking about it.
- Open Export in the appTop bar, next to the project name. Choose the web build so people can play in the browser — add a desktop build too if you want one.
- Choose PublishThe app asks you to sign in the first time, then remembers.
- Fill in the listingTitle, cover art, one line, and up to three genres. All of it is editable later without re-uploading the build.
- It goes liveImmediately. Nothing waits on us — the seasonal shelf is hand-picked, but the marketplace itself is not a queue.
The terms, in full
What can be published
Anything made with the engine, finished or not — demos and works in progress are welcome, just say so. Games must be yours to publish, and anything distressing needs accurate content warnings, which readers see before they press play.
Selling your game
Everything here is free to play, and we take no cut of anything, ever. Sell the same game on Steam or itch.io if you want to — add the link and your page here will point people to it.
Taking it down
You can, at any time, from the listing editor. We only remove things that break the rules above, and we tell you why. We will never remove a game for being unpopular.
Your files
The web build is served as-is so people can play in the browser; desktop builds are stored for download. Remove the game and both are deleted. You always keep your own copy — publishing here is never the only one.